Box2D 2.4.1
A 2D physics engine for games
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b2ContactManager Class Reference

Public Member Functions

void AddPair (void *proxyUserDataA, void *proxyUserDataB)
 
void FindNewContacts ()
 
void Destroy (b2Contact *c)
 
void Collide ()
 

Public Attributes

b2BroadPhase m_broadPhase
 
b2Contact * m_contactList
 
int32 m_contactCount
 
b2ContactFilter * m_contactFilter
 
b2ContactListener * m_contactListener
 
b2BlockAllocator * m_allocator
 

The documentation for this class was generated from the following file: